Ubisoft has now released the game Assassin’s Creed Black Flag Resynced which is a remake version of Black Flag. This game is certainly eagerly awaited by gamers who want to play it.
Gamers want to see what it would be like if one of the best Assassin’s Creed games was made with more modern technology. And in this article, Gamebrott will share his experience playing this game.
What is this latest remake game from Ubisoft like? Does it still carry the essence of the original version? Come on, let’s just review Assassin’s Creed Black Flag Resynced.
Review Assassin’s Creed Black Flag Resynced
Asassin’s Creed Black Flag Resynced is a remake version made by Ubisoft and adapts it to modern technology starting from graphics, audio, story, to gameplay.
Modern Graphics with the Latest Ubisoft Anvil Engine

In the original version, Assassin’s Creed Black Flag was developed using the AnvilNext engine, which at that time was the engine used by Ubisoft starting from AC 3 to AC Rogue.
For this remake version, Ubisoft uses the latest Ubisoft Anvil engine which is also used in Assassin’s Creed Shadows. And this game was made from scratch and is not just a graphical improvement.
This can be seen in the quality of the textures and buildings which are much more detailed than the old engine. Some locations also look different because this engine makes them even more detailed.
For example, the Castillo de San Salvador de la Punta fortress in Havana now looks more detailed and there are many more things that have been improved by this latest engine.
Using the Ubisoft Anvil engine also brings various improvements ranging from increasingly beautiful plant details, to physics even more realistic waves. Now, adventures at sea look much more stunning.
The Story Focuses on Edward Kenway

In the original version, we will act as a researcher at Abstergo who enters Edward Kenway’s memories using the Animus. Of course the story will be located in the modern era (Abstergo) and also the Edwardian pirate era.
However, now in the Resynced version, the Abstergo part at the beginning of the story no longer appears so that players can focus more on being Edward Kenway and can better follow the story from the time of pirates in the 18th century.
Instead, players will get a new gameplay called Animus Rift where this feature will display a picture of “What if” from Edward’s story. This feature also allows players to get to know the MC better and get a new perspective on the story that was never there before.
New Characters and Better Character Deepening

If you enjoy the original story, of course there are several things that players want, such as exploring the story of Blackbeard, who is one of the important characters in this game’s story.
In the Resynced version, players can delve deeper into the character’s story because he now has more roles than in the original version. Not only that, he also has new missions that players can access later.
Apart from character development, this game also presents new characters who can be recruited as officer by players during the game. Of course, they have their own stories and also skills that help during ship battles.
Better parkour

Parkur system or run free Now it’s even better and of course makes the playing experience even more exciting. Edward Kenway can now run more freely than the previous version.
In the original version, some movements are of course locked so there are choices run free quite limited. Ubisoft heard the complaints from fans and in the Resynced version, these restrictions were removed so players can unlock various moves right from the start of the game.
Apart from that, several spots have now been added to create movement run free becomes smoother. In the Resynced version, Ubisoft also added zip line where Edward can now move from one point to another more quickly.
This is a good thing because it can not only attract fans who have been waiting for the Black Flag Remake game for a long time, but also players who have never heard of Assassin’s Creed before.
But even so, there are problems run free In the game Assassin’s Creed there is still a movement in this game that is too sticky where sometimes we can reach something that is not the location we want.
New Fighting Mechanic?

Even though it is known as a “Stealth” game, Assassin’s Creed does have live combat mechanics. And in this Resynced version, the mechanics are very well polished through various improvements and new features.
The Parry system is now made better where the combat becomes more smooth. In contrast to the counter mechanic which has now been replaced, Parry leaves the opponent open to execution or attack with combos.
Faster Open Tools
What is quite significant in this Resynced version is that Edward Kenway’s various tools are opened more quickly than in the previous version. Indeed, fans are quite regretful that many equipment have been open for too long and even near the end of the story so they cannot be used optimally.
And in the Resynced version, Ubisoft is listening input from the players until they did a little overhaul progress This equipment can now be accessed more quickly so that its use is increasingly useful.
Crouch Becomes a Game Changer

There are very, very useful features presented by Ubisoft in this remake version. That’s right, Crouching has now become a feature that players can use at any time. And it’s not just visual mechanics.
Previously players could only do Squat only when entering the bushes so stealth is quite limited. With the presence of the Crouch mechanic, players can crawl and hide in places they couldn’t before.
This allows players to more freely use the “Stealth” mechanic and utilize various angles to maximize the gameplay. The author himself really likes playing quietly so this Game Changer which is very good.
Freer Missions

Players are now given the freedom to carry out missions. Carrying out missions while hiding is sometimes quite tiring in the original version because if they are caught, the player has to repeat it again because out of sync alias the game ends.
Now, players are given the freedom to choose the path to carry out this mission, where if they are caught, the player can immediately finish off the enemy because the mission will adjust to the player’s conditions.
Likewise, when following an enemy, players now don’t need to follow the path provided like the original version. Now players are free to follow targets in various creative ways that they can do.
Improved Ship Mode

The features of using ships both in terms of combat are now even better polished. One of the things that makes this game famous is the ship battles. In fact, the mechanic was made into the video game Skull & Bones by Ubisoft.
And in the Resynced version, Ubisoft presents various types of new weapons that players can access as the game progresses. The battles are now made more challenging where players cannot fight carelessly because their opponents are now smarter than in the original version.
In conclusion, not just a remake

Overall, Ubisoft really paid attention to the shortcomings in the original version of Assassin’s Creed Black Flag and fixed them in this Resynced version. And this makes a remake even more exciting.
But, if fixing and improving the graphics makes Remake good, Ubisoft wants to make it more than that by adding various new things so that the game isn’t just a remake of the same thing.
This is what makes Assassin’s Creed Black Flag Resynced one of the best remake games to date. The author really enjoyed playing this game and recommends the game to Assassin’s Creed fans and gamers who have not tried this game in its original version.
Overview Summary
Overall, Ubisoft really paid attention to the shortcomings in the original version of Assassin’s Creed Black Flag and fixed them in this Resynced version.
Criteria
- The fight is more exciting
- All Freerunning Skills are open from the start
- Crouching is a Game Changer
Counter
- Freerunning is pretty sticky
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